Unreal Engineer
Work remotely
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Job Description

We are seeking a remote Unreal Engineer to join a U.S. based distributed engineering team that can deliver market-leading software solutions.
  • Building UI hooks for the editor’s polygon editing functions
  • Creating custom code classes like a Batch Render Camera
  • Extending a custom branch of the Engine
  • Building UI interfaces in UMG
  • Programming input and interactivity for a variety of apps
  • Maintaining our proprietary plugin and updating it for every new Engine version
  • Exposing C++ functions to Blueprints
  • Setting up and automating a headless version of the Engine
Job Requirements
  • Proven Unreal Engine C++ experience
  • Understanding of versioning and repository best practices
  • Blueprints scripting experience
  • Hunger to learn new things
Candidates must have excellent English communication skills and previous experience with North American software companies.

Additional Information

Candidates in Western time zones preferred.

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